So, here’s my lore...
I grew up in the Philippines and moved to Sweden seven years ago. Not long after arriving, I realized Sweden was a great place for game development, and pursuing that path has been a dream of mine ever since.
Games have always been a big part of my life. Growing up, they were right there beside my other creative interests: theatre, cinematography, and music. In many ways, gaming is also what led me into tech.
Today, I’m studying at The Game Assembly, where I’m honing my skills as a programmer with focus on Audio Programming. I’ve explored different areas of game development, such as data-driven gameplay systems and engine programming but I keep coming back to audio. There’s something special about building soundscapes that shape how a player feels and experiences a world.
Outside of game development, I’m a cat dad, a music producer, and a lifelong musician. I’ve played in various bands over the years and played on stages like X-Factor Denmark and Malmöfestival at some points. If you want to listen to some of my music, click here!
I love many kinds of games, but I’m especially drawn to open-world, story-driven experiences both as a player and as a developer. With that said, I appreciate every single genre. From the chaos of Risk of Rain 2 to cozy Stardew Valley sessions to all-out Battlefield shootouts!
I love many kinds of games, but I’m especially drawn to open-world, story-driven experiences both as a player and as a developer. With that said, I appreciate every single genre. From the chaos of Risk of Rain 2 to cozy Stardew Valley sessions to all-out Battlefield shootouts!
For Autumn 2026, I’m looking for an internship.
If you think I could be a good fit for your company or project, feel free to reach out! I’d love to connect.
I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest.