Synopsis
You find a village in the woods, but no one is to be found. What you do find however seems to be puzzles. A lot of them. Can you solve them all and find the dark truth?
Genre: Mobile Puzzle Adventure
Reference Game: Lara Croft Go
Engine: Unity
Team Size: 14
Time: 6 weeks (50%)
CONTRIBUTIONS
UI
Implemented all UI functionality and layout which includes Main Menu, Level Select, Options, Pause and Sliders. I later on replaced the placeholder UI assets I used to the ones made by our graphics team.
The biggest challenge we faced for this project was that we were required to optimize the game so that it ran relatively well on an old and low spec tablet.
AUDIO
Dynamic Audio
Implemented footsteps based on the material the player is currently stepping on for a dynamic feedback.
Music, SFX and Foley
Composed the game soundtrack and produced the main soundtrack that's played in the main menu.
Recorded several foley sounds and mixed and mastered them in Logic Pro. Implemented using unity's sound engine.